
#ifndef __STAGE_H__
#define __STAGE_H__

#include "cocos2d.h"
#include "layer/Outlet_Manager.h"
#include "layer/Block_Manager.h"
#include "data/TreeObserver.h"

using namespace cocos2d;

class CStage : public CCLayer
{
public:
	CStage(void);
	~CStage(void);

	LAYER_NODE_FUNC(CStage);

	virtual void onEnter();
	virtual void onExit();

	COutlet_Manager*	m_pOutletMgr;
	CBlock_Manager*		m_pBlockMgr;
	TreeObserver		m_TreeObserver;
private:

	bool init();

	
};

#endif//__STAGE_H__